The Fall of icarus
This render depicts the moment from the Greek myth of Icarus, who flew too close to the sun despite his father Daedalus' warnings. As the wax in his wings melted, he fell to his demise. I created the scene in Unreal Engine, focusing on a vast, open sky and the sun to represent Icarus’ ambition. The character was created using MetaHuman, with custom adjustments to facial expressions, clothing, and custom hair to add realism. The wings were modeled and rigged in Blender, and the scene was designed to highlight the sense of freedom and inevitable tragedy. Post-processing effects, such as a warm sun glow and atmospheric haze, helped convey the myth's theme of human ambition and its consequences.
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